Feng Mengbo: Restart
Feng Mengbo's solo exhibition is an exploration of modern day pop culture in contrast with China's recent tumultuous history. The artist has taken the oil paintings from his first major exhibition Game Over: Long March, which depict a cast of characters that range from Red Army soldiers to Teenage Mutant Ninja Turtles, and transformed them into an interactive media installation.
Updated 2 y, 5 m ago
About the Exhibition
July 25, 2009, Beijing — The Ullens Center for Contemporary Art (UCCA) presents Feng Mengbo's solo exhibition Restart, which opens to the public on July 26. With the exhibition, the artist has come full circle, returning to the beginning of his practice in order to transform his 1994 series of paintings, Game Over: Long March into an immersive, interactive installation. Restart initiates a new journey for Feng Mengbo and will be on view until August 30, 2009.
The idea of Restart was first embodied in Long March: Game Over, a series of 42 oil paintings, by which Feng Mengbo launched himself onto the international art scene as a pioneering new media artist with a professional printmaking background from Beijing's Central Academy of Fine Arts. As the title of the series suggests, the paintings brought together a surprising marriage of symbols and styles, linking recent Chinese history (the Long March names the famous military campaign, from 1934 to 1936, during which Mao Zedong led Red Army troops from Jiangxi to Shaanxi) with signs of the new economy and popular entertainment – namely, video games. The paintings resemble screen shots from an early home gaming system, depicting a tiny, digitized Red Army solider who hurls cans of Coca-Cola at his enemies, with a cast of characters that range from Street Fighters to the Teenage Mutant Ninja Turtles. "An unlikely, fascinating combination of the digital and the hand-made, the historic and the contemporary, Game Over: Long March was a very important beginning—embodying central themes that the artist has continued to explore throughout his career," says David Spalding, UCCA curator of this exhibition.
Feng Mengbo's immersion in video games has shaped his artistic practice and led to his choosing interactive installations and games as the perfect platform for his art practice. It was not long before Feng Mengbo began creating video games of his own. The interactive CD-ROM Taking Mt. Doom by S

